Category: The Sideways Space Program

  • The SSP – Kerbal Flight Simulator 2024

    The SSP – Kerbal Flight Simulator 2024

    More generic grinding for cash. Getting all these base structures upgraded and parts unlocked sure is a drain on one’s cash reserves!
    For the most part this means we are doing those “Fly to point A, do science experiment X” missions.

    Of course the first landing on one of these resulted in a tail strike, requiring a total rebuild of the craft.

    We will rebuild after the SPH is done for the increased part limit

    …or that was never queued.

    More Random Contract Flights

    (That one ran out of fuel because refueling is easy to forget)

    The Bear is finally finished as well and gets it’s first flight.

  • The SSP – Like a (Rocket Launching) Bird

    The SSP – Like a (Rocket Launching) Bird

    After the last two flights, We are going to await some light remodeling of the SPH and some basic aviation technology. After all, while the little craft is great, it’s not exactly “fast”

    Additionally, we are taking contracts to “test fire” a flea rocket booster at altitude.

    Starting construction on a little rover while research is done.

    It’s not “working” yet as we are missing the antenna to transmit the crew reports, but some time in construction of it can be started.

    Bill takes the science rover out for some science!
    Its not much, but it’s honest work after all.

    Honestly the design sucked because it doesn’t have brakes. Redesigning it for the next rollout.

    V2 worked a bit better. Didn’t turn well though as it has a really wide turning radius.

    And with that time for the world-famous “Fly a rocket up and launch it” mission. For this, we strapped a flea solid rocket to the top of a plane nearly the same size!

    Once we make it to altitude, we fire ze rockets!

    Success!

    And Even Landed!

    Version B flown for some science. It has retractable gear.

    Island Airfield Landing

  • The Sideways Space Program – The Beginings

    The Sideways Space Program – The Beginings

    Starting up with some new challenge-ish rules for myself.
    1) Fix missing testflight stuff
    2) Spaceplane Hanger Only

    With that we get our first “spaceplane”.

    Day 5 launch

    Turns out Parachutes are overrated. Its basically a perfect landing without a parachute.

    And with that we have the science to unlock airframes!
    However, we are way ahead of our spaceplane hanger upgrades, so we get to do the 15 part challenge!

    Manged to get it in the sky, do a crew observation mission, and return/land without crashing. Craft itself pulls very heavy, and requires alot of pushing down on the stick for level fight.